---@class Battle.EntityDamageSystem:Battle.EntityComponent
local EntityDamageSystem = Battle.CreateClass("EntityDamageSystem",Battle.EntityComponent)
Battle.EntityDamageSystem = EntityDamageSystem
function EntityDamageSystem:OnCreate()
end
function EntityDamageSystem:OnDestroy()
end
function EntityDamageSystem:AddDamage(type,value,targetId)

end

function EntityDamageSystem:GetTotalDamage()

end
